Fill and Solve
* Game Concept Breakdown:
1. Word/Letter Sequence: The game presents a sequence of 4 letters (e.g., "12_3", "123_", etc.), with one letter missing, marked by a "?".
2. Options: Below the sequence, a set of possible letter options is displayed for the player to choose from to fill in the blank. These options may be randomly selected or restricted to a valid choice that completes the sequence.
3. Score System:
- Correct Answer: Selecting the correct letter increases the player’s score.
- Incorrect Answer: Choosing the wrong letter results in a score deduction.
- Game Over: If the score falls below zero, the game ends.
4. Gameplay Loop:
- After correctly completing a sequence, a new one appears with a different missing letter.
- As the player continues to choose correctly, the game presents progressively harder sequences.
- The game continues until the player's score reaches zero or below.
- Instead of displaying only 4 options, the game shows all 10 numbers (0-9) shuffled randomly. For instance, if the missing number in the sequence "1_34" is 2, the player will see:
- Shuffled List: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9], randomly shuffled.
- The player then selects the correct number from the full shuffled list to complete the sequence.